> For the complete documentation index, see [llms.txt](https://metacollabwin.gitbook.io/metacollabwin-documentation-center/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://metacollabwin.gitbook.io/metacollabwin-documentation-center/development-planning/phase-two.md).

# Phase Two:

Fund Allocation: Over 40% of treasury revenue is invested in developing the online Bitcoin City, aiming to create a metaverse version complementary to the real Bitcoin City.

Features and Activities：

Virtual Attractions: Salvadoran-themed scenery and architecture offering cultural experiences and entertainment activities.

Competition and Gaming: Battle arenas and multiplayer games to challenge players' skills and strategies.

Entertainment Hub: Theme parks, cinemas, etc., to encourage player socialization and enjoyment.

Social Functions: Support for player interaction and collaboration to build social networks.

Economic Development：

Virtual Economic System: Players can own shops and galleries, engaging in trading and real estate leasing.

Main Components：

Maps and Buildings: A realistic world map based on the actual Bitcoin City, providing an authentic virtual environment

Character Customization: Players can design unique appearances and outfits.

Digital Identity Integration: Linking progress in MetaHegde with Bitcoin City's digital identity

Social Interaction and Cooperation: Instant messaging, friend systems to enhance interactivity

Land Allocation：

Based on land level and synthesis order in the MetaHegde game for airdrops.

Public sales and specific airdrops upon the launch of the online Bitcoin City

Expanding Influence：

Enhancing engagement through summits, art exhibitions, and competitive events.

Collaborating with charitable activities and other platforms and brands to strengthen social connections
